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Lunar Pioneer
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Devlog
2020 Week 1 -- Back to it
January 07, 2020
by
Tom Rhodes
1
#devlog
2020 is here and 2019 is behind me. It's roughly 140 days since I have done any work at all on Lunar Pioneer, which is a shame. A lot happened last year, some good, some bad but the main result was a...
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Weeks 7 & 8 – A Short Break
August 20, 2019
by
Tom Rhodes
1
#devlog
I’ve been busy! We’re moving house and making preparations with that, along with a busy schedule for my day job, and working on the GMTKJam I’ve found myself a little burnt out and without time...
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Week 6 – Portraits, Saving, Loading & Text Input
August 05, 2019
by
Tom Rhodes
#devlog
Week 6 of Lunar Pioneer was a bit slower than previous weeks. I’ve been working on real-world jobs this week, keeping the day job running smoothly. Over the weekend I took part in the Game Makers To...
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Week 5 – Portraits, Animations, a Tortoise and a Cat
July 27, 2019
by
Tom Rhodes
1
#devlog
Week 5 went a bit slower than I had hoped, mainly due to real life commitments, (got to keep the day job moving) though I have amassed quite a big changelog for the week, so let’s look through some...
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Week 4 - Economy System, Auto-Generation & Animation
July 24, 2019
by
Tom Rhodes
1
#development log
Week 4 was the busiest week I’ll likely have with Lunar Pioneer for a while, as my real life job is going to be busy for a few weeks now. I completed loads of tasks this week however, every week...
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Week 3 - Combat Arrives in Lunar Pioneer
July 24, 2019
by
Tom Rhodes
1
#development log
Week 3 has been a very active week of development, new game mechanics, and improved artwork. Just see the size of the changelog in this post! In fact, so much has been completed, I’m not sure I’ve...
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Week 2 - Name Change – Lunar Pioneer
July 24, 2019
by
Tom Rhodes
1
#development log
Week 2 of development has been spent mainly on improving systems, also beginning original artwork, animations and character design. The HUD, dialogue box and day end cycle. I’ve also had a few thoug...
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Week 1 - Hello World
July 24, 2019
by
Tom Rhodes
1
#development log
As of June 26th 2019 I have decided to complete a childhood goal of mine, to create a playable, and hopefully fun, Video Game myself. I’m planning on logging this development weekly here with some s...
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